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VolumeRendering_in_Unity / Assets / 7. Procedural / Materials / CloudUnlit.mat
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  m_Name: CloudUnlit
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    m_Floats:
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    - _Loop: 32
    - _NoiseScale: 12
    - _Radius: 0.7
    m_Colors:
    - _Color: {r: 1, g: 1, b: 1, a: 1}